Activision Targets Multi-Billion Dollar Cheating Industry with Ricochet
Call of Duty's security lead details a strategy of 'friction' and hardware bans to combat systemic game tampering.
Activision is escalating its war against game cheating, treating the practice not as a series of isolated incidents but as a professionalized, multi-billion dollar industry. David Andrews, Senior Director of Game Security for Call of Duty, says the scale of the problem has forced the publisher to build dedicated security teams to protect the franchise's integrity.
To combat this, Activision is deploying the Ricochet anti-cheat system, which utilizes a kernel-level driver to monitor for cheats on PC. For the Modern Warfare 4 beta, the company has mandated the use of TPM 2.0 and Secure Boot to establish a "trusted foundation" and prevent system-level tampering. Beyond software requirements, Activision recently implemented 70,000 new hardware bans. These bans are designed to make the process of returning to the game as "frictionful" as possible, preventing banned users from simply creating new accounts to bypass penalties.
The Economics of Cheating
The shift toward aggressive enforcement stems from the professionalization of cheat development. Andrews, a former Air Force member and Department of Defense contractor who previously handled anti-cheat for Rockstar Games, describes cheating as a systemic, industry-wide issue affecting all major publishers. The financial incentive for cheat-makers is immense, leading Activision to hire former cheat-makers to help build more effective detection systems.
This battle extends beyond the game client. The anti-cheat team has begun targeting the economic infrastructure of the industry, focusing on developers and resellers. This strategy has already resulted in legal and physical actions, including the takedown of a cheat provider known as "Elocarry" in Ohio.
Impact on Player Retention
For Activision, the fight is as much about player psychology as it is about code. The company has observed that players who encounter cheaters exhibit higher churn rates and are more likely to become cheaters themselves. To manage this, Activision is attempting to close the "gulf in perception" between actual cheating rates and player assumptions. While the company reports "healthy, low match infection rates" since the launch of Black Ops 7, it acknowledges that some "hot spots" remain.
To investigate suspicious accounts without alerting the users, the team employs "restricted matchmaking," commonly known as shadow banning. This allows security experts to observe cheaters in a controlled environment before taking final action.
The Long-Term Outlook
Activision has committed to providing weekly anti-cheat updates through the end of Modern Warfare 4's first season. However, Andrews admits there is "no real silver bullet" in this conflict. The process remains a balancing act between being transparent with the community and avoiding the disclosure of technical details that cheat-makers could use to adapt.
As the Ricochet team continues to expand and hire new experts, the company views the struggle as a perpetual cycle of detection and mitigation. Because cheat developers only need to find one loophole while the security team must close them all, the battle remains a constant evolutionary race.