Riot Games to end active development of 2XKO in December 2026
The League of Legends fighting game will enter a maintenance phase after failing to sustain its free-to-play model.
Riot Games announced on August 20, 2026, that it will cease active development of its 2v2 tag-fighter, 2XKO, in December 2026. The move marks a significant retreat for the League of Legends spinoff, which struggled to maintain a viable player base following its expansion to consoles.
While the game will not be shut down and servers will remain online, Riot is ending major content updates because operating costs have exceeded revenue. The company cited a failure to retain enough players to make the free-to-play model sustainable. To mitigate the impact on the community, Riot is transitioning the title to a maintenance phase, which includes removing live-service elements such as Battle Passes and Ranked mode.
As part of this transition, all champions will be unlocked for all players starting with Patch 1.3.1 on September 8. The roster will receive two final additions: Lux in September and Samira in October. Additionally, Riot is providing refunds for Starter Edition purchases and KO Points bought on or before August 20. In a statement via the official 2XKO X account, the company noted that while active development is ending, the team remains in place through the end of the year to "do right by the players that have invested in us."
The struggle for sustainability
2XKO entered the market with significant momentum, supported by a long testing period and a grassroots scene that saw over 1,500 community tournaments during its PC early access phase. However, the trajectory shifted after the game launched on consoles in January 2026. The inability to maintain a broad audience led to an initial reduction in the development team in February 2026, foreshadowing the eventual decision to sunset active updates.
Industry implications
The decision highlights the inherent difficulty of sustaining high-budget, free-to-play fighting games in a crowded and competitive market. For Riot, the move signals a strategic shift away from aggressive live-service expansion toward a more conservative "maintenance" model for titles that fail to meet internal sustainability metrics. By keeping servers open and unlocking paid content, Riot is attempting to preserve the game's playability while eliminating the financial drain of constant development.
What remains
As the game winds down toward its December deadline, the community will be watching to see how the final champion releases are handled and how the transition to a purely maintenance-driven state affects the remaining player base. While the servers will stay live, the lack of competitive infrastructure like Ranked mode effectively ends 2XKO's aspirations as a premier professional esport.